Duration Pre-production & Production 1.0: May 2023 - May 2024 (Expo release; First Act) Production 2.0: Jul. 2024 - Present (Full game)
Genre 2D & 3D Narrative Adventure
Software Unity (PC & Mac), Perforce (P4V), Google Workspace, Miro, Notion, GitHub, Discord
Playtime Full Release: ~90–120 minutes
Team 45+, 8 departments
Role Narrative Lead, Lead Writer, Producer, Voice Actor
Description Courier: Dragons Within is an upcoming 2D & 3D narrative adventure game from Sincere Interactive that explores the question, “What is a right relationship with anger?” Play as Chase and travel with Tag as you breathe, cycle, converse, and meditate your way through Big Sur in search of Chase's dragon.
As Narrative Lead, Lead Writer, Producer and Voice Actor, I work closely with our Creative Director and producers to deliver our narrative development. In addition to collaborating with other department leads to coordinate a team of 45+, I co-wrote Courier’s script with our Creative Director, and I’m responsible for overseeing the project’s narrative design, managing narrative scope, developing story macros, implementing and updating dialogue in-engine, creating character and voice design documentation, writing and editing gameplay and cutscenes, providing written feedback to writers, contributing to level design, producing voice acting work as Chase, and during our initial development, organizing pre-production and production deliverables for five writers and two narrative designers.
After releasing our demo for the USC Games Expo 2024, we took a few months off before we began our second leg of production in July 2024. Currently, our team is hard at work polishing the game for its 2026 release.













